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								package reload
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								import (
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									"fmt"
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									"math/rand"
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									"sync"
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									"time"
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									"github.com/coredns/caddy"
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									"github.com/coredns/coredns/plugin"
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									clog "github.com/coredns/coredns/plugin/pkg/log"
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								)
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								var log = clog.NewWithPlugin("reload")
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								func init() { plugin.Register("reload", setup) }
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								// the info reload is global to all application, whatever number of reloads.
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								// it is used to transmit data between Setup and start of the hook called 'onInstanceStartup'
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								// channel for QUIT is never changed in purpose.
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								// WARNING: this data may be unsync after an invalid attempt of reload Corefile.
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								var (
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									r              = reload{dur: defaultInterval, u: unused, quit: make(chan bool)}
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									once, shutOnce sync.Once
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								)
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								func setup(c *caddy.Controller) error {
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									c.Next() // 'reload'
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									args := c.RemainingArgs()
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									if len(args) > 2 {
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										return plugin.Error("reload", c.ArgErr())
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									}
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									i := defaultInterval
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									if len(args) > 0 {
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										d, err := time.ParseDuration(args[0])
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										if err != nil {
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											return plugin.Error("reload", err)
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										}
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										i = d
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									}
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									if i < minInterval {
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										return plugin.Error("reload", fmt.Errorf("interval value must be greater or equal to %v", minInterval))
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									}
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									j := defaultJitter
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									if len(args) > 1 {
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										d, err := time.ParseDuration(args[1])
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										if err != nil {
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											return plugin.Error("reload", err)
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										}
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										j = d
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									}
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									if j < minJitter {
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										return plugin.Error("reload", fmt.Errorf("jitter value must be greater or equal to %v", minJitter))
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									}
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									if j > i/2 {
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										j = i / 2
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									}
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									jitter := time.Duration(rand.Int63n(j.Nanoseconds()) - (j.Nanoseconds() / 2))
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									i = i + jitter
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									// prepare info for next onInstanceStartup event
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									r.setInterval(i)
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									r.setUsage(used)
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									once.Do(func() {
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										caddy.RegisterEventHook("reload", hook)
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									})
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									// re-register on finalShutDown as the instance most-likely will be changed
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									shutOnce.Do(func() {
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										c.OnFinalShutdown(func() error {
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											r.quit <- true
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											return nil
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										})
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									})
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									return nil
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								}
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								const (
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									minJitter       = 1 * time.Second
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									minInterval     = 2 * time.Second
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									defaultInterval = 30 * time.Second
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									defaultJitter   = 15 * time.Second
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								)
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