plugin/file: make non-existent file non-fatal (#2955)

* plugin/file: make non-existent file non-fatal

If the zone file being loaded doesn't exist *and* reload is enabled,
just wait the file to pop up in the normal Reload routine.

If reload is set to 0s; we keep this a fatal error on startup. Aslo fix
the ticker in z.Reload(): remove the per second ticks and just use the
reload interval for the ticker.

Brush up the documentation a bit as well.

Fixes: #2951

Signed-off-by: Miek Gieben <miek@miek.nl>

* Stickler and test compile

Signed-off-by: Miek Gieben <miek@miek.nl>

* Remove there too

Signed-off-by: Miek Gieben <miek@miek.nl>

* Cant README test these because zone files dont exist

Signed-off-by: Miek Gieben <miek@miek.nl>
This commit is contained in:
Miek Gieben
2019-07-04 06:56:37 +01:00
committed by Yong Tang
parent f9fb9db171
commit 18304ce9b7
7 changed files with 37 additions and 34 deletions

View File

@@ -30,7 +30,6 @@ type Zone struct {
Expired *bool
ReloadInterval time.Duration
LastReloaded time.Time
reloadMu sync.RWMutex
reloadShutdown chan bool
Upstream *upstream.Upstream // Upstream for looking up external names during the resolution process.
@@ -53,7 +52,6 @@ func NewZone(name, file string) *Zone {
Tree: &tree.Tree{},
Expired: new(bool),
reloadShutdown: make(chan bool),
LastReloaded: time.Now(),
}
*z.Expired = false
return z