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https://github.com/coredns/coredns.git
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refactor(cache): modernize with generics (#7842)
This commit is contained in:
38
plugin/pkg/cache/cache.go
vendored
38
plugin/pkg/cache/cache.go
vendored
@@ -16,52 +16,52 @@ func Hash(what []byte) uint64 {
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}
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// Cache is cache.
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type Cache struct {
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shards [shardSize]*shard
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type Cache[T any] struct {
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shards [shardSize]*shard[T]
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}
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// shard is a cache with random eviction.
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type shard struct {
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items map[uint64]any
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type shard[T any] struct {
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items map[uint64]T
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size int
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sync.RWMutex
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}
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// New returns a new cache.
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func New(size int) *Cache {
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func New[T any](size int) *Cache[T] {
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ssize := max(size/shardSize, 4)
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c := &Cache{}
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c := &Cache[T]{}
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// Initialize all the shards
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for i := range shardSize {
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c.shards[i] = newShard(ssize)
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c.shards[i] = newShard[T](ssize)
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}
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return c
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}
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// Add adds a new element to the cache. If the element already exists it is overwritten.
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// Returns true if an existing element was evicted to make room for this element.
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func (c *Cache) Add(key uint64, el any) bool {
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func (c *Cache[T]) Add(key uint64, el T) bool {
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shard := key & (shardSize - 1)
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return c.shards[shard].Add(key, el)
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}
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// Get looks up element index under key.
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func (c *Cache) Get(key uint64) (any, bool) {
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func (c *Cache[T]) Get(key uint64) (T, bool) {
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shard := key & (shardSize - 1)
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return c.shards[shard].Get(key)
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}
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// Remove removes the element indexed with key.
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func (c *Cache) Remove(key uint64) {
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func (c *Cache[T]) Remove(key uint64) {
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shard := key & (shardSize - 1)
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c.shards[shard].Remove(key)
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}
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// Len returns the number of elements in the cache.
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func (c *Cache) Len() int {
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func (c *Cache[T]) Len() int {
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l := 0
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for _, s := range &c.shards {
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l += s.Len()
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@@ -70,18 +70,18 @@ func (c *Cache) Len() int {
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}
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// Walk walks each shard in the cache.
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func (c *Cache) Walk(f func(map[uint64]any, uint64) bool) {
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func (c *Cache[T]) Walk(f func(map[uint64]T, uint64) bool) {
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for _, s := range &c.shards {
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s.Walk(f)
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}
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}
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// newShard returns a new shard with size.
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func newShard(size int) *shard { return &shard{items: make(map[uint64]any), size: size} }
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func newShard[T any](size int) *shard[T] { return &shard[T]{items: make(map[uint64]T), size: size} }
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// Add adds element indexed by key into the cache. Any existing element is overwritten
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// Returns true if an existing element was evicted to make room for this element.
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func (s *shard) Add(key uint64, el any) bool {
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func (s *shard[T]) Add(key uint64, el T) bool {
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eviction := false
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s.Lock()
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if len(s.items) >= s.size {
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@@ -99,14 +99,14 @@ func (s *shard) Add(key uint64, el any) bool {
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}
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// Remove removes the element indexed by key from the cache.
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func (s *shard) Remove(key uint64) {
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func (s *shard[T]) Remove(key uint64) {
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s.Lock()
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delete(s.items, key)
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s.Unlock()
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}
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// Evict removes a random element from the cache.
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func (s *shard) Evict() {
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func (s *shard[T]) Evict() {
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s.Lock()
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for k := range s.items {
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delete(s.items, k)
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@@ -116,7 +116,7 @@ func (s *shard) Evict() {
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}
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// Get looks up the element indexed under key.
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func (s *shard) Get(key uint64) (any, bool) {
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func (s *shard[T]) Get(key uint64) (T, bool) {
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s.RLock()
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el, found := s.items[key]
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s.RUnlock()
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@@ -124,7 +124,7 @@ func (s *shard) Get(key uint64) (any, bool) {
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}
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// Len returns the current length of the cache.
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func (s *shard) Len() int {
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func (s *shard[T]) Len() int {
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s.RLock()
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l := len(s.items)
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s.RUnlock()
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@@ -132,7 +132,7 @@ func (s *shard) Len() int {
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}
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// Walk walks the shard for each element the function f is executed while holding a write lock.
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func (s *shard) Walk(f func(map[uint64]any, uint64) bool) {
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func (s *shard[T]) Walk(f func(map[uint64]T, uint64) bool) {
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s.RLock()
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items := make([]uint64, len(s.items))
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i := 0
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14
plugin/pkg/cache/cache_test.go
vendored
14
plugin/pkg/cache/cache_test.go
vendored
@@ -6,7 +6,7 @@ import (
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func TestCacheAddAndGet(t *testing.T) {
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const N = shardSize * 4
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c := New(N)
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c := New[int](N)
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c.Add(1, 1)
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if _, found := c.Get(1); !found {
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@@ -25,7 +25,7 @@ func TestCacheAddAndGet(t *testing.T) {
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}
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func TestCacheLen(t *testing.T) {
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c := New(4)
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c := New[int](4)
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c.Add(1, 1)
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if l := c.Len(); l != 1 {
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@@ -44,7 +44,7 @@ func TestCacheLen(t *testing.T) {
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}
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func TestCacheSharding(t *testing.T) {
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c := New(shardSize)
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c := New[int](shardSize)
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for i := range shardSize * 2 {
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c.Add(uint64(i), 1)
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}
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@@ -56,15 +56,15 @@ func TestCacheSharding(t *testing.T) {
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}
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func TestCacheWalk(t *testing.T) {
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c := New(10)
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c := New[int](10)
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exp := make([]int, 10*2)
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for i := range 10 * 2 {
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c.Add(uint64(i), 1)
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exp[i] = 1
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}
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got := make([]int, 10*2)
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c.Walk(func(items map[uint64]any, key uint64) bool {
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got[key] = items[key].(int)
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c.Walk(func(items map[uint64]int, key uint64) bool {
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got[key] = items[key]
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return true
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})
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for i := range exp {
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@@ -77,7 +77,7 @@ func TestCacheWalk(t *testing.T) {
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func BenchmarkCache(b *testing.B) {
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b.ReportAllocs()
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c := New(4)
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c := New[int](4)
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for b.Loop() {
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c.Add(1, 1)
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c.Get(1)
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16
plugin/pkg/cache/shard_test.go
vendored
16
plugin/pkg/cache/shard_test.go
vendored
@@ -6,7 +6,7 @@ import (
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)
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func TestShardAddAndGet(t *testing.T) {
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s := newShard(1)
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s := newShard[int](1)
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s.Add(1, 1)
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if _, found := s.Get(1); !found {
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@@ -24,7 +24,7 @@ func TestShardAddAndGet(t *testing.T) {
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func TestAddEvict(t *testing.T) {
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const size = 1024
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s := newShard(size)
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s := newShard[int](size)
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for i := range size {
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s.Add(uint64(i), 1)
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@@ -38,7 +38,7 @@ func TestAddEvict(t *testing.T) {
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}
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func TestShardLen(t *testing.T) {
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s := newShard(4)
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s := newShard[int](4)
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s.Add(1, 1)
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if l := s.Len(); l != 1 {
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@@ -57,7 +57,7 @@ func TestShardLen(t *testing.T) {
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}
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func TestShardEvict(t *testing.T) {
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s := newShard(1)
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s := newShard[int](1)
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s.Add(1, 1)
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s.Add(2, 2)
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// 1 should be gone
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@@ -68,7 +68,7 @@ func TestShardEvict(t *testing.T) {
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}
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func TestShardLenEvict(t *testing.T) {
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s := newShard(4)
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s := newShard[int](4)
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s.Add(1, 1)
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s.Add(2, 1)
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s.Add(3, 1)
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@@ -95,7 +95,7 @@ func TestShardLenEvict(t *testing.T) {
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}
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func TestShardEvictParallel(t *testing.T) {
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s := newShard(shardSize)
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s := newShard[struct{}](shardSize)
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for i := range shardSize {
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s.Add(uint64(i), struct{}{})
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}
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@@ -117,7 +117,7 @@ func TestShardEvictParallel(t *testing.T) {
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}
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func BenchmarkShard(b *testing.B) {
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s := newShard(shardSize)
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s := newShard[int](shardSize)
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b.ResetTimer()
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for i := range b.N {
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k := uint64(i) % shardSize * 2
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@@ -127,7 +127,7 @@ func BenchmarkShard(b *testing.B) {
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}
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func BenchmarkShardParallel(b *testing.B) {
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s := newShard(shardSize)
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s := newShard[int](shardSize)
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b.ResetTimer()
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b.RunParallel(func(pb *testing.PB) {
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for i := uint64(0); pb.Next(); i++ {
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