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31
core/restart_windows.go
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31
core/restart_windows.go
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package core
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import "log"
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// Restart restarts Caddy forcefully using newCaddyfile,
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// or, if nil, the current/existing Caddyfile is reused.
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func Restart(newCaddyfile Input) error {
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log.Println("[INFO] Restarting")
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if newCaddyfile == nil {
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caddyfileMu.Lock()
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newCaddyfile = caddyfile
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caddyfileMu.Unlock()
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}
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wg.Add(1) // barrier so Wait() doesn't unblock
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err := Stop()
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if err != nil {
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return err
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}
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err = Start(newCaddyfile)
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if err != nil {
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return err
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}
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wg.Done() // take down our barrier
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return nil
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}
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