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plugin/ready: fix starts and restarts (#2814)
Add OnRestartFailed to the ready plugin and some various cleanups.
Document slightly better how things are supposed to work with multiple
`ready`'s in the multiple Server Blocks.
All manually tested with this Corefile:
~~~
. {
log
ready
}
example.org {
log
chaos
ready
}
~~~
And then `kill -SIGUSR1` and curling the ready endpoint. This works
well, the FailedReload is triggered by adding a syntax error in the
Corefile.
See #2659
Signed-off-by: Miek Gieben <miek@miek.nl>
This commit is contained in:
@@ -12,7 +12,9 @@ body containing the list of plugins that are not ready. Once a plugin has signal
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will not be queried again.
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Each Server Block that enables the *ready* plugin will have the plugins *in that server block*
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report readiness into the /ready endpoint that runs on the same port.
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report readiness into the /ready endpoint that runs on the same port. This also means that the
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*same* plugin with different configurations (in potentialy *different* Server Blocks) will have
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their readiness reported as the union of their respective readinesses.
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## Syntax
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@@ -22,7 +24,7 @@ ready [ADDRESS]
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*ready* optionally takes an address; the default is `:8181`. The path is fixed to `/ready`. The
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readiness endpoint returns a 200 response code and the word "OK" when this server is ready. It
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returns a 503 otherwise.
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returns a 503 otherwise *and* the list of plugins that are not ready.
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## Plugins
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@@ -30,10 +30,6 @@ type ready struct {
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}
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func (rd *ready) onStartup() error {
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if rd.Addr == "" {
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rd.Addr = defAddr
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}
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ln, err := net.Listen("tcp", rd.Addr)
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if err != nil {
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return err
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@@ -62,8 +58,6 @@ func (rd *ready) onStartup() error {
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return nil
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}
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func (rd *ready) onRestart() error { return rd.onFinalShutdown() }
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func (rd *ready) onFinalShutdown() error {
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rd.Lock()
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defer rd.Unlock()
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@@ -77,5 +71,3 @@ func (rd *ready) onFinalShutdown() error {
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rd.done = false
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return nil
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}
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const defAddr = ":8181"
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@@ -21,22 +21,25 @@ func setup(c *caddy.Controller) error {
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if err != nil {
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return plugin.Error("ready", err)
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}
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rd := &ready{Addr: addr}
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uniqAddr.Set(addr, rd.onStartup)
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c.OnStartup(func() error { uniqAddr.Set(addr, rd.onStartup); return nil })
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c.OnRestartFailed(func() error { uniqAddr.Set(addr, rd.onStartup); return nil })
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c.OncePerServerBlock(func() error {
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c.OnStartup(func() error {
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return uniqAddr.ForEach()
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})
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return nil
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})
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c.OnStartup(func() error { return uniqAddr.ForEach() })
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c.OnRestartFailed(func() error { return uniqAddr.ForEach() })
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c.OnStartup(func() error {
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// Each plugin in this server block will (if they support it) report readiness.
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plugs := dnsserver.GetConfig(c).Handlers()
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for _, p := range plugs {
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for _, p := range dnsserver.GetConfig(c).Handlers() {
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if r, ok := p.(Readiness); ok {
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plugins.Append(r, p.Name())
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}
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}
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return nil
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})
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c.OnRestartFailed(func() error {
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for _, p := range dnsserver.GetConfig(c).Handlers() {
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if r, ok := p.(Readiness); ok {
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plugins.Append(r, p.Name())
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}
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@@ -44,14 +47,14 @@ func setup(c *caddy.Controller) error {
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return nil
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})
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c.OnRestart(rd.onRestart)
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c.OnRestart(rd.onFinalShutdown)
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c.OnFinalShutdown(rd.onFinalShutdown)
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return nil
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}
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func parse(c *caddy.Controller) (string, error) {
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addr := ""
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addr := ":8181"
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i := 0
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for c.Next() {
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if i > 0 {
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