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	Abstract the caddy call and make it simpler. See #3261 for some part of the discussion. Go from: ~~~ go func init() { caddy.RegisterPlugin("any", caddy.Plugin{ ServerType: "dns", Action: setup, }) } ~~~ To: ~~~ go func init() { plugin.Register("any", setup) } ~~~ This requires some external documents in coredns.io to be updated as well; the old way still works, so it's backwards compatible. Signed-off-by: Miek Gieben <miek@miek.nl>
		
			
				
	
	
		
			91 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package reload
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import (
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	"fmt"
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	"math/rand"
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	"sync"
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	"time"
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	"github.com/coredns/coredns/plugin"
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	clog "github.com/coredns/coredns/plugin/pkg/log"
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	"github.com/caddyserver/caddy"
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)
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var log = clog.NewWithPlugin("reload")
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func init() { plugin.Register("reload", setup) }
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// the info reload is global to all application, whatever number of reloads.
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// it is used to transmit data between Setup and start of the hook called 'onInstanceStartup'
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// channel for QUIT is never changed in purpose.
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// WARNING: this data may be unsync after an invalid attempt of reload Corefile.
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var (
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	r              = reload{dur: defaultInterval, u: unused, quit: make(chan bool)}
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	once, shutOnce sync.Once
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)
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func setup(c *caddy.Controller) error {
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	c.Next() // 'reload'
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	args := c.RemainingArgs()
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	if len(args) > 2 {
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		return plugin.Error("reload", c.ArgErr())
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	}
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	i := defaultInterval
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	if len(args) > 0 {
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		d, err := time.ParseDuration(args[0])
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		if err != nil {
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			return plugin.Error("reload", err)
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		}
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		i = d
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	}
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	if i < minInterval {
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		return plugin.Error("reload", fmt.Errorf("interval value must be greater or equal to %v", minInterval))
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	}
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	j := defaultJitter
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	if len(args) > 1 {
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		d, err := time.ParseDuration(args[1])
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		if err != nil {
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			return plugin.Error("reload", err)
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		}
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		j = d
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	}
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	if j < minJitter {
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		return plugin.Error("reload", fmt.Errorf("jitter value must be greater or equal to %v", minJitter))
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	}
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	if j > i/2 {
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		j = i / 2
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	}
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	jitter := time.Duration(rand.Int63n(j.Nanoseconds()) - (j.Nanoseconds() / 2))
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	i = i + jitter
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	// prepare info for next onInstanceStartup event
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	r.setInterval(i)
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	r.setUsage(used)
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	once.Do(func() {
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		caddy.RegisterEventHook("reload", hook)
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	})
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	// re-register on finalShutDown as the instance most-likely will be changed
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	shutOnce.Do(func() {
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		c.OnFinalShutdown(func() error {
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			r.quit <- true
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			return nil
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		})
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	})
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	return nil
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}
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const (
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	minJitter       = 1 * time.Second
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	minInterval     = 2 * time.Second
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	defaultInterval = 30 * time.Second
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	defaultJitter   = 15 * time.Second
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)
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