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* Always continue * debug queries: more sane impl This PR just add a msg.Service to debug instead of crafting an TXT RR at that point. This way we lift on the normal way of generating debug responses and don't muck with that implementation. The tags=etcd is flaky as hell for some reason.
160 lines
4.1 KiB
Go
160 lines
4.1 KiB
Go
// Package etcd provides the etcd backend.
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package etcd
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import (
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"encoding/json"
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"fmt"
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"strings"
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"time"
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"github.com/miekg/coredns/middleware"
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"github.com/miekg/coredns/middleware/etcd/msg"
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"github.com/miekg/coredns/middleware/proxy"
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"github.com/miekg/coredns/middleware/singleflight"
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etcdc "github.com/coreos/etcd/client"
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"golang.org/x/net/context"
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)
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type Etcd struct {
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Next middleware.Handler
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Zones []string
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PathPrefix string
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Proxy proxy.Proxy // Proxy for looking up names during the resolution process
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Client etcdc.KeysAPI
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Ctx context.Context
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Inflight *singleflight.Group
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Stubmap *map[string]proxy.Proxy // list of proxies for stub resolving.
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Debug bool // Do we allow debug queries.
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}
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// Records looks up records in etcd. If exact is true, it will lookup just
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// this name. This is used when find matches when completing SRV lookups
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// for instance.
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func (e *Etcd) Records(name string, exact bool) ([]msg.Service, error) {
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path, star := msg.PathWithWildcard(name, e.PathPrefix)
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r, err := e.Get(path, true)
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if err != nil {
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return nil, err
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}
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segments := strings.Split(msg.Path(name, e.PathPrefix), "/")
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switch {
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case exact && r.Node.Dir:
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return nil, nil
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case r.Node.Dir:
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return e.loopNodes(r.Node.Nodes, segments, star, nil)
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default:
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return e.loopNodes([]*etcdc.Node{r.Node}, segments, false, nil)
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}
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}
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// Get is a wrapper for client.Get that uses SingleInflight to suppress multiple outstanding queries.
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func (e *Etcd) Get(path string, recursive bool) (*etcdc.Response, error) {
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resp, err := e.Inflight.Do(path, func() (interface{}, error) {
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ctx, cancel := context.WithTimeout(e.Ctx, etcdTimeout)
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defer cancel()
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r, e := e.Client.Get(ctx, path, &etcdc.GetOptions{Sort: false, Recursive: recursive})
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if e != nil {
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return nil, e
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}
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return r, e
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})
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if err != nil {
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return nil, err
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}
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return resp.(*etcdc.Response), err
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}
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// skydns/local/skydns/east/staging/web
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// skydns/local/skydns/west/production/web
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//
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// skydns/local/skydns/*/*/web
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// skydns/local/skydns/*/web
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// loopNodes recursively loops through the nodes and returns all the values. The nodes' keyname
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// will be match against any wildcards when star is true.
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func (e Etcd) loopNodes(ns []*etcdc.Node, nameParts []string, star bool, bx map[msg.Service]bool) (sx []msg.Service, err error) {
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if bx == nil {
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bx = make(map[msg.Service]bool)
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}
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Nodes:
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for _, n := range ns {
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if n.Dir {
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nodes, err := e.loopNodes(n.Nodes, nameParts, star, bx)
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if err != nil {
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return nil, err
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}
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sx = append(sx, nodes...)
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continue
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}
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if star {
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keyParts := strings.Split(n.Key, "/")
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for i, n := range nameParts {
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if i > len(keyParts)-1 {
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// name is longer than key
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continue Nodes
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}
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if n == "*" || n == "any" {
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continue
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}
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if keyParts[i] != n {
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continue Nodes
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}
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}
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}
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serv := new(msg.Service)
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if err := json.Unmarshal([]byte(n.Value), serv); err != nil {
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return nil, fmt.Errorf("%s: %s", n.Key, err.Error())
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}
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b := msg.Service{Host: serv.Host, Port: serv.Port, Priority: serv.Priority, Weight: serv.Weight, Text: serv.Text, Key: n.Key}
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if _, ok := bx[b]; ok {
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continue
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}
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bx[b] = true
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serv.Key = n.Key
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serv.Ttl = e.TTL(n, serv)
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if serv.Priority == 0 {
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serv.Priority = priority
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}
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sx = append(sx, *serv)
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}
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return sx, nil
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}
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// TTL returns the smaller of the etcd TTL and the service's
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// TTL. If neither of these are set (have a zero value), a default is used.
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func (e *Etcd) TTL(node *etcdc.Node, serv *msg.Service) uint32 {
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etcdTTL := uint32(node.TTL)
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if etcdTTL == 0 && serv.Ttl == 0 {
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return ttl
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}
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if etcdTTL == 0 {
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return serv.Ttl
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}
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if serv.Ttl == 0 {
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return etcdTTL
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}
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if etcdTTL < serv.Ttl {
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return etcdTTL
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}
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return serv.Ttl
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}
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// etcNameError checks if the error is ErrorCodeKeyNotFound from etcd.
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func isEtcdNameError(err error) bool {
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if e, ok := err.(etcdc.Error); ok && e.Code == etcdc.ErrorCodeKeyNotFound {
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return true
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}
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return false
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}
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const (
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priority = 10 // default priority when nothing is set
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ttl = 300 // default ttl when nothing is set
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minTTL = 60
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hostmaster = "hostmaster"
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etcdTimeout = 5 * time.Second
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)
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